How Many Enchantments Can a Sword Have Minecraft

Rarity color

Common

Durability

Java Edition
Golden: 32
Forest: 59
Stone: 131
Iron: 250
Diamond: 1561
Netherite: 2031
Bedrock Edition
Gold: 33
Woods: lx
Stone: 132
Iron: 251
Diamond: 1562
Netherite: 2032

Renewable

Netherite: No
All others: Yes

Stackable

No

A sword is a melee weapon that is mainly used to damage entities and for cutting cobwebs or bamboo (but also take double damage when do this). A sword is fabricated from one of half dozen materials, in order of increasing quality and expense: wood, gold, stone, iron, diamond and netherite.

Contents

  • one Obtaining
    • 1.i Crafting
    • 1.2 Upgrading
    • 1.3 Repairing
      • 1.3.1 Grinding
      • 1.3.2 Unit repair
    • 1.4 Mob loot
    • one.v Trading
    • 1.6 Chest loot
  • 2 Usage
    • 2.1 Attacking
      • two.1.1 Sweep attack
    • ii.two Damage
      • two.2.1 Java Edition
      • ii.2.2 Bedrock Edition
    • 2.3 Sword breaking times
      • 2.3.ane Safety around constructions
    • 2.4 Enchantments
    • two.5 Fuel
    • 2.6 Smelting ingredient
    • 2.7 Piglins
  • 3 Sounds
  • four Data values
    • 4.1 ID
  • 5 Achievements
  • half-dozen Advancements
  • vii History
    • 7.1 Blocking
    • 7.2 Knockback
    • 7.3 Historical changes per version
  • 8 Trivia
  • nine Gallery
    • 9.one Enchanted swords
  • 10 References

Obtaining [ ]

Crafting [ ]

Ingredients Crafting recipe Description
Any Planks or
Iron Ingot or
Gold Ingot or
Diamond +
Stick
Whatsoever stone-tier block +
Stick
Can use asphalt and its other variants interchangeably.‌[ Java Edition only ]
Cobblestone or
Blackstone or
Cobbled Deepslate +
Stick
Tin use 1 variant of cobblestone but.‌[ Bedrock Edition only ]
Damaged Matching Swords The immovability of the two swords is added together, plus an extra 5% of the tool type'due south total immovability. Enchantments are removed unless combined on an anvil.
Example: Two wooden swords, each with remaining durability of 20, combine into a wooden sword having 43 durability (twenty + xx + 5% of 60).

Upgrading [ ]

Ingredients Smithing recipe
Diamond Sword +
Netherite Ingot

Upgrade Gear


Repairing [ ]

Grinding [ ]

Ingredients Grinding recipe Description
2x Damaged Wooden Sword or
2x Damaged Stone Sword or
2x Damaged Fe Sword or
2x Damaged Gold Sword or
2x Damaged Diamond Sword or
2x Damaged Netherite Sword
The durability of the two swords is added together, plus an actress v% immovability. Any enchantments, also curses, would be removed.

Unit repair [ ]

A sword tin be repaired in an anvil past adding units of the tiers' repair material, with each repair material restoring 25% of the sword's maximum durability, rounded downwards.

Mob boodle [ ]

Some mobs can spawn with a sword and have an eight.5% adventure of dropping them upon expiry caused by player. This chance is increased by one% per level of Annexation, upward to a maximum of 11.five% with Looting III. Zombies and husks can driblet fe swords, zombified piglins and piglins can drop golden swords, and wither skeletons can drop stone swords. The dropped sword is usually badly damaged and may be enchanted. Stone swords dropped by wither skeletons are never enchanted.

A vex wields an iron sword that normally has a 0% chance of dropping, because their principal mitt's HandDropChances is 0. However, this hazard increases by ane percentage point per level of Annexation. It is never damaged‌[ Coffee Edition but ] and may be enchanted.

In Boulder Edition, pillagers and vindicators that spawn from raids have a iv.one% chance (v.12% gamble on hard mode) of dropping a damaged iron sword. This sword has a l% hazard of being enchanted.

Trading [ ]

The diamond sword trade of a weaponsmith.

In Bedrock Edition, an apprentice-level weaponsmith villagers sells enchanted iron swords for at least 7-21 emeralds, and a master-level weaponsmith sells enchanted diamond swords for at to the lowest degree thirteen-27 emeralds.

In Java Edition, a novice-level weaponsmith villager has a 23 chance of selling an enchanted iron sword for at least 7-22 emeralds. A master-level weaponsmith offers to sell an enchanted diamond sword for at least eleven–27 emeralds.

The enchantments of the swords offered past villagers are the same as the ones obtained from an enchantment table at levels v–xix.

Chest loot [ ]

Item Construction Container Quantity Chance
Java Edition
Iron Sword Buried treasure Chest 1 75%
Stronghold Altar chest 1 12%
Hamlet Weaponsmith's chest i 25.six%
Enchanted Iron Sword [A] End city Chest 1 13.3%
Damaged Enchanted Atomic number 26 Sword [B] [C] Breastwork remnant Generic breast 1 19%
Golden Sword Breastwork remnant Bridge chest 1 11.2%
Generic chest 1 9.8%
Under fortress Chest 1 19%
Enchanted Gilt Sword [B] Ruined portal Chest ane twenty.5%
Diamond Sword Bastion remnant Treasure chest one 18.seven%
Enchanted Diamond Sword [A] End city Breast 1 13.3%
Damaged Enchanted Diamond Sword [B] [D] Bastion remnant Treasure chest ane xviii.7%
Bedrock Edition
Atomic number 26 Sword Stronghold Altar chest 1 11.8%
Hamlet Weaponsmith's chest ane 25.six%
Enchanted Atomic number 26 Sword [A] End city Chest i 13.3%
Damaged Enchanted Iron Sword [B] [C] Breastwork remnant Generic chest 1 nineteen%
Golden Sword Bastion remnant Bridge chest one eleven.ii%
Generic chest 1 9.8%
Nether fortress Chest 1 xix%
Enchanted Gilt Sword [B] Ruined portal Chest i 20.5%
Diamond Sword Breastwork remnant Treasure breast 1 18.7%
Enchanted Diamond Sword [A] End city Breast one 13.three%
Damaged Enchanted Diamond Sword [B] [D] Bastion remnant Treasure chest i 18.7%
  1. a b c d Enchantment probabilities are the same as a level-20 to level-39 enchantment would be on an enchantment table that had no cap at level 30, and that was able to apply treasure enchantments (except Soul Speed), and where the chance of multiple enchantments is not reduced.
  2. a b c d east f All enchantments are every bit probable, including treasure enchantments (except Soul Speed), and any level of the enchantment is equally likely.
  3. a b The item has betwixt ten% and ninety% of its total immovability.
  4. a b The detail has between 80% and 100% of its total durability.

Usage [ ]

Attacking [ ]

Pressing attack while property a sword inflicts damage on both mobs and other players. Upon dissentious a mob or actor, the sword's durability decreases by ane.

Attacking a boat or a minecart with a sword instantly destroys it (JE only), without decreasing the sword's immovability.

Sweep assail [ ]

Information icon.svg

If the assault recharge meter is 84.8% or above, and the player is continuing or moving no faster than walking speed, the sword performs a "sweeping" assault that can hit nearby enemies. Enemies nigh the hit enemy are knocked back and damaged past i ♥ from the sweeping assault. The Sweeping Edge enchantment increases the damage dealt by 50% of the normal hit damage for level I, 67% for level Ii, and 75% for level III. The corporeality of knockback is fourscore% that of the knockback due to Knockback I (in other words, 2.8 blocks), and does not do good from that enchantment. All enemies within 1 block horizontally and 0.25 blocks vertically of any office of the attacked mob and inside up to 4 blocks of the player are knocked back. It is impossible to perform a sweep attack at the aforementioned time equally a critical hit or sprint-knockback attack.

Damage [ ]

Java Edition [ ]

Swords have an attack speed of 1.6 and take 0.625 seconds to recover. This can crusade some players to find that mobs have more wellness if they attack the mob without cooling down their sword.

Fabric Wooden Gold Stone Iron Diamond Netherite
Attack Impairment 4 ♥ ♥ iv ♥ ♥ five ♥ ♥ ♥ 6 ♥ ♥ ♥ 7 ♥ ♥ ♥ ♥ 8 ♥ ♥ ♥ ♥
Attack Speed 1.six 1.vi 1.6 ane.half dozen 1.6 1.six
Damage/2d (DPS) half-dozen.4 6.4 8 9.6 11.2 12.viii
Durability 59 32 131 250 1561 2031
Lifetime impairment inflicted[annotation ane] 236 ♥ × 118 128 ♥ × 64 655 ♥ × 327.5 1500 ♥ × 750 10927 ♥ × 5463.5 16248 ♥ × 8124
  1. The formula to observe the total lifetime damage is Durability × Damage per hit = Lifetime damage minimum. Information technology ignores enchantments and critical hits, and assumes the sword is at maximum accuse

Bedrock Edition [ ]

In Boulder Edition, swords accept no attack cooldown or sweep attack and do the post-obit, stronger damage:

Fabric Wooden Aureate Stone Atomic number 26 Diamond Netherite
Attack Damage 5 ♥ ♥ ♥ 5 ♥ ♥ ♥ 6 ♥ ♥ ♥ 7 ♥ ♥ ♥ ♥ eight ♥ ♥ ♥ ♥ 9 ♥ ♥ ♥ ♥ ♥
Durability 60 33 132 251 1562 2032
Lifetime damage inflicted[note ane] 300 ♥ × 150 165 ♥ × 82.5 792 ♥ × 396 1757 ♥ × 878.five 12496 ♥ × 6248 18288 ♥ × 9144

Notation ii: It was calculated by the base of operations damage multiply with the durabillity.

  1. The formula to find the full lifetime damage is Durability × Impairment per hit = Lifetime damage minimum. Information technology excludes enchantments and critical hits

The most corporeality of impairment that a sword enchanted with Sharpness V can do is 11 in Java Edition and 15.25 in Bedrock Edition, without critical hits.

Sword breaking times [ ]

A sword can also be used to destroy certain blocks l% quicker, sometimes much quicker than with fists. Using a sword to destroy whatever block that doesn't break instantly decreases its immovability by 2.

If a sword is enchanted with Silk Touch, either using Creative or commands, it can collect cobwebs rather than getting the string drop. This is due to the sword being classified as the proper tool for cobwebs.

The following tabular array shows the time it takes to break blocks on which swords have any effect. Colors signal what gets dropped:

  • White: an original block.
  • Blue: cake's normal driblet (e.g. seeds, sapling, apple tree).
  • Crimson: zero.
Block Fists Sword Proper/fastest tool
Cobweb 20 s 0.iv s 0.4 southward
Jack o'Lantern ane.5 s ane southward 0.125 – 0.75 s
Melon one.5 s 1 south 0.125 – 0.75 south
Pumpkin 1.5s 1 south 0.125 – 0.75 s
Cocoa 0.3s 0.2s 0.025 – 0.15 s
Leaves 0.3 due south 0.two southward 0.02s
0.025 – 0.xv s
Vines 0.3 s 0.ii due south 0.025 – 0.15 s
0.02 south
Hay Bale 1s 0.8s 0.0625 – 0.375 south

Swords can also be used for instant breaking of bamboo.‌[ Coffee Edition simply ]

Safety around constructions [ ]

In Creative fashion, swords are unable to interruption blocks. All the same, intendance must still be taken around minecarts, paintings, item frames and armor stands; these are entities, thus can be broken with swords in Creative.[i] [2]

Enchantments [ ]

Swords tin receive, or be constitute in an End City'southward loot chests with the following enchantments:

Proper name Max Level Method Weight
Fire Aspect II 2
Looting Iii 2
Unbreaking Iii 5
Sharpness[note ane] V 10
Smite[note 1] Five 5
Bane of Arthropods[note 1] Five 5
Knockback Ii 5
Mending I two
Expletive of Vanishing I ane
Sweeping Edge‌[ JE only ] III 2
  1. a b c Sharpness, Smite, and Blight of Arthropods are mutually exclusive.

Fuel [ ]

Wooden swords can exist used equally fuel in furnaces, smelting 1 item per sword.

Smelting ingredient [ ]

Name Ingredients Smelting recipe
Atomic number 26 Asset or
Gold Asset
Iron Sword or
Gilded Sword +
Any fuel



0.ane

Piglins [ ]

Piglins are attracted to golden swords and run toward any gilded swords on the ground, and inspect it for 6 to viii seconds before putting information technology in their inventory.

Sounds [ ]

Sound Subtitles Source Description Resource location Translation key Volume Pitch Attenuation
distance
Disquisitional attack ? ? entity.role player.assail.crit ? 0.7 ? sixteen
Knockback attack ? ? entity.player.attack.knockback ? 0.7 ? sixteen
Weak attack ? ? entity.player.assault.nodamage ? 0.seven ? sixteen
Strong attack ? ? entity.player.attack.strong ? 1, 2, iii, 4 = 0.half-dozen; 5, 6 = 0.vii ? 16
Sweeping attack ? ? entity.histrion.attack.sweep ? 0.7 ? xvi
Detail breaks ? ? entity.item.break subtitles.entity.item.break 1.0 0.nine 16

Information values [ ]

ID [ ]

Java Edition:

Proper name Resource location Form Translation key
Wooden Sword wooden_sword Item item.minecraft.wooden_sword
Stone Sword stone_sword Detail detail.minecraft.stone_sword
Iron Sword iron_sword Item item.minecraft.iron_sword
Diamond Sword diamond_sword Item item.minecraft.diamond_sword
Golden Sword golden_sword Item particular.minecraft.golden_sword
Netherite Sword netherite_sword Item detail.minecraft.netherite_sword

Bedrock Edition:

Name Resource location Numeric ID (BE) Grade Translation fundamental
Wooden Sword wooden_sword 268 Item item.wooden_sword.proper noun
Stone Sword stone_sword 272 Particular particular.stone_sword.name
Iron Sword iron_sword 267 Detail item.iron_sword.proper noun
Diamond Sword diamond_sword 276 Item detail.diamond_sword.name
Golden Sword golden_sword 283 Particular item.golden_sword.name
Netherite Sword netherite_sword 743 Item particular.netherite_sword.name

Achievements [ ]

Icon Achievement In-game description Actual requirements (if different) Gamerscore earned Trophy type (PS4)
PS4 Other platforms
Time to Strike! Utilize planks and sticks to make a sword. Choice up any type of sword from a crafting table output. 10G Statuary
Overkill Bargain nine hearts of damage in a unmarried hitting. Impairment tin can be dealt to any mob, fifty-fifty those that practice not have nine hearts of health overall. 30G Bronze
Oooh, shiny! Distract a Piglin using gilded Give a piglin a gold particular while it is aggressive toward the actor. 30G Silver

Advancements [ ]

Icon Advancement In-game description Parent Actual requirements (if dissimilar) Resource location
Advancement-plain-raw.png Oh Shiny
Distract Piglins with gold Nether Give a piglin i of these 24 gilded-related items in the #piglin_loved item tag, while not wearing whatever golden armor:
  • Bell
  • Cake of Gold
  • Block of Raw Gold
  • Clock
  • Enchanted Golden Apple
  • Gold Blackstone
  • Glistering Melon Slice
  • Golden Ingot
  • Gold Ore
  • Golden Apple
  • Gilt Axe
  • Gilt Boots
  • Golden Carrot
  • Gilded Chestplate
  • Aureate Helmet
  • Golden Hoe
  • Gilt Horse Armor
  • Gold Leggings
  • Golden Pickaxe
  • Gilded Shovel
  • Golden Sword
  • Light Weighted Force per unit area Plate
  • Nether Golden Ore
  • Deepslate Gilt Ore
  • Raw Gold
If this advancement is attempted while the actor is wearing golden armor only piglin(southward) remain aggressive, the advancement does not trigger. Other aureate-related items, if whatsoever, do not distract the piglin and do non trigger this advocacy.
nether/distract_piglin

History [ ]

Blocking [ ]

The blocking animation using a sword before and subsequently Coffee Edition 14w30a (from the Adventure to the Bountiful updates).

Previously, since the Adventure Update, all types of swords could be used to parry to cake some forms of damage. If the thespian is blocking with a sword when attacked, the sword deflects 50% of incoming damage from melee, non-magical projectiles like arrows, and explosions, along with minimizing knockback. The sword is held in front of the player and its immovability is non reduced by blocking. The role player moves at a slower rate than sneaking if blocking with a sword. Sword blocks could exist engaged and disengaged instantly, with no delay betwixt the input and damage mitigation nor cooldown between lowering a block and raising a new one.

Later on the Combat Update, the sword blocking functionality was replaced by blocking with shields and to suit the dual wield organisation. Shields negates more damage and knockback than sword blocking from "blockable" attacks (they block 100% harm and knockback later Java Edition i.11), simply, unlike swords, they have a 0.25 second startup period before damage can exist mitigated and can be temporarily disabled past attacks with an axe.

Knockback [ ]

The knockback dealt by swords used to be higher than while the players are using another melee items, like an axe or with the hands. This feature was removed in Java Edition 1.nine and is also no longer used in Bedrock Edition.

Historical changes per version [ ]

Java Edition Indev
0.31 20091231-ii Iron Sword JE1 BE1.png Added iron swords.
Iron swords cannot exist crafted yet, but tin be added to the role player'south inventory during world creation.
? The iron sword is no longer added to the histrion's inventory during world creation.
20100128 Wooden Sword JE1 BE1.png Stone Sword JE1 BE1.png Diamond Sword JE1 BE1.png Swords fabricated from wood, stone, and diamond have been added.
Forest, rock and diamond swords cannot be crafted notwithstanding, simply take been added to the item chest in the Indev house.
The iron sword has been added to the Indev firm item breast.
20100129 Forest, stone, iron, and diamond swords can at present be crafted.
20100130 Golden Sword JE1.png Swords can now be made out of gold.
20100131 Swords at present take durability.
Better swords now last longer.
Swords now cost 1 durability per striking, and 2 points per block cleaved.
20100206 Golden Sword JE2 BE1.png The texture of gold swords has been slightly changed.
Java Edition Alpha
v1.ii.0 release Zombie pigmen now concord golden swords.
Java Edition Beta
1.2 Swords, like all tools, now have more durability.
Prior, diamond swords had 1024 durability, iron swords had 128, stone swords 64 and woods and gold had 32 durability.
1.five The damages of all swords have increased past ane, due to the histrion'due south barehand damage increasing from i ♥ to ii ♥ .
As a outcome, wooden and golden swords now dealt 5 ♥ ♥ ♥ , stone swords vii ♥ ♥ ♥ ♥ , fe swords 9 ♥ ♥ ♥ ♥ ♥ , and diamond swords 11 ♥ × 5.5.
i.8 Pre-release Added the power to block with a sword, giving the player more options in gainsay.
Swords deflect 50% of incoming melee damage, not-magical projectiles like arrows and explosion harm, and a bit of knockback.
The sword is held in front of the player and its durability is not reduced by blocking.
The player moves at a slower rate than sneaking when blocking with a sword.
As barehand damage has been reduced from 2 ♥ to 1 ♥ , the amercement of all swords have been reduced to their pre Beta one.5 values.
Java Edition
1.0.0 Beta 1.9 Prerelease iii Sword damage has been reduced to make way for enchanting. A diamond sword'southward harm has been reduced from x ♥ ♥ ♥ ♥ ♥ to 7 ♥ ♥ ♥ ♥ , iron has been reduced from viii ♥ ♥ ♥ ♥ to 6 ♥ ♥ ♥ and stone has been reduced from six ♥ ♥ ♥ to 5 ♥ ♥ ♥ . Wooden and aureate swords still deal 4 ♥ ♥ damage.
Atomic number 26 swords are now found in the new stronghold chantry chests.
Beta one.ix Prerelease 4 Swords can now be enchanted in the enchantment table.
1.1 12w01a Iron swords are now found in hamlet blacksmith chests.
one.2.i 12w06a The player at present has a rare hazard of obtaining iron swords by killing zombies and golden swords from zombie pigmen from the addition of rare drops. These swords have a 20% risk of being enchanted.
ane.3.1 12w18a Wooden swords can at present be used as fuel in a furnace.
12w21a Blacksmith villagers at present sell diamond swords for 12–13 emeralds, and atomic number 26 swords for 7–10 emeralds.
With the trading implementation, renewable items such as wheat can now exist sold to buy a diamond sword. This has now made all swords renewable.
1.4.2 12w32a Zombies may sometimes wield iron swords, dealing actress harm.
12w34a If a actor has dyed leather armor equipped and selected a sword of whatsoever kind, it appears in the color of the dye practical to the armor, when switching to second or tertiary person view.
12w36a Added wither skeletons, which concur stone swords.
i.iv.6 12w49a Unbreaking tin now be applied to a sword with an enchanted volume.
one.6.1 13w18a Gilt swords are now found in the new chests in nether fortresses.
13w21a Instead of replacing the barehanded damage (1 ♥ ), swords now add their damage onto the barehanded damage, which results in all swords doing 1 ♥ more than harm than before.
13w25b In Artistic mode, swords are no longer able to break blocks, and no sound plays when they're hit with i.
1.8 14w02a Weaponsmith villagers now sell enchanted diamond swords for 12–15 emeralds, and iron swords for 9–10 emeralds. Unenchanted swords are no longer sold.
14w30a Sword belongings position have been tweaked, and the blocking animation has changed. Blocking while mining was made incommunicable. Blocking immediately after attacking no longer continues the swing blitheness.
1.ix 15w31a Enchanted atomic number 26 and diamond swords can now be found in stop city ship chests.
15w33c Swords no longer block attacks. Instead, shields are used.
15w34b Swords now use the attack speed aspect. The attack speed of a sword is 1.25 or 0.8 seconds.
15w34c Nerfed swords, they now do 1 ♥ less damage and accept an attack speed of 1.45, or 0.69 seconds.
Swords can now practice a sweep attack when moving at walking speed or slower, which knock back mobs near the one hit. The assault speed meter must be filled for information technology to piece of work.
15w36a Each Sharpness level now adds 1 ♥ damage to the base damage at level I and an additional 0.5 ♥ × 0.25 for each additional level, down from a apartment 1.25 ♥ × 0.625 per level.
15w37a Swords now have an attack speed of 1.6, or 0.63 seconds.
15w43a The boilerplate yield of golden swords in nether fortress chests has been decreased.
15w49a Sweep assault now does i ♥ impairment to affected mobs and players.
one.11.i 16w50a Gilded and iron swords at present smelt down into one of their respective nuggets.
Added Sweeping Edge enchantment.
1.xiii 17w47a Prior to The Flattening, these items' numeral IDs were 268, 272, 267, 276 and 283.
18w10a Swords can at present generate in cached treasure chests.
September 10, 2018 Wooden Sword JE2 BE2.png Golden Sword JE3 BE2.png Stone Sword JE2 BE2.png Iron Sword JE2 BE2.png Diamond Sword JE2 BE2.png Jasper Boerstra tweets an prototype of updated sword textures.
1.14 18w43a Wooden Sword JE2 BE2.png Golden Sword JE3 BE2.png Stone Sword JE2 BE2.png Iron Sword JE2 BE2.png Diamond Sword JE2 BE2.png The textures of all swords accept been changed.
Swords now break bamboo instantly.
1.16 20w06a Netherite Sword JE1.png Added netherite swords.
Netherite swords are obtained past combining one diamond sword and 1 netherite ingot in a crafting table.
20w09a Diamond Sword JE3 BE3.png The texture of diamond swords has been inverse.
20w10a Netherite Sword JE2 BE2.png The texture of netherite swords has been changed.
Netherite swords tin no longer exist crafted.
Netherite swords are now obtained by combining ane diamond sword and one netherite ingot in a smithing table.
20w15a Stone swords can now be crafted using blackstone.
20w16a Golden and netherite swords now generate in bastion remnants chests.
Golden swords at present generate randomly enchanted in ruined portal chests.
20w17a Diamonds swords now generate in identify of netherite swords in bastion remnant chests.
1.16.2 20w30a Damaged enchanted iron swords can now be found in bastion remnant chests.
Upcoming Java Edition
Gainsay Tests i.xiv.iii - Combat Test The attack speed for all swords has been increased to three.
The base impairment is at present ii ♥ , pregnant that all swords now do 1 ♥ more damage than before}.
The set on reach of swords has been increased to 3.five blocks.
Combat Test 2 The attack speed of all swords has been decreased to 2.5.
Combat Test 3 The attack speed of all swords has been changed from 2.5 back to 3.0.
The attack central can now again exist held downwardly to automatically attack when the assail meter is full.
Attacks now happen merely when the sword is at 120% accuse, slower than if attacks were timed.
Combat Test iv Sword tin now perform critical, knockback (sprint) hits on 100% accuse.
The assail reach of all weapons was decreased past 0.5 block. Sword at present accept a iii blocks accomplish.
The 200% attack now gives a bonus reach of 1 cake.
Combat Test 5 Weapons have been nerfed. All material tiers accept been nerfed by 1 ♥ except forest and gold, and the sword tier have been nerfed by i ♥ . This means that the wooden/stone/golden sword now does four ♥ ♥ damage, the iron sword now does 5 ♥ ♥ ♥ impairment and the diamond sword at present does half dozen ♥ ♥ ♥ damage.
Combat Test half dozen All weapons' attack reach have been buffed by 0.5 cake.
200% attacks have been removed.
Swords at present always do sweep set on, fifty-fifty in the air.
The cooldown for missed striking is a four-tick cooldown instead of using the assault speed attribute.
Combat Examination 7c All weapons' attack reach have been nerfed by 0.v block. The sword's attack achieve is now iii blocks again.
200% attacks have been readded.
Swords no longer sweep without Sweeping Edge and 200% accuse over again.
Adjusted the netherite tier value to match the weapon nerf in Combat Test 5
Combat Test 8b Enchantment bonus attack harm are now included in the base damage when computing critical hits (they were excluded before). Due to this alter, enchanted swords critical attacks are now manner more powerful (especially with high enchantments)
Pocket Edition Alpha
v0.ii.0 Stone Sword JE1 BE1.png Added stone swords.
v0.three.0 Wooden Sword JE1 BE1.png Added wooden swords.
Survival players no longer get-go out with an infinite durability stone sword in the inventory.
v0.3.2 Iron Sword JE1 BE1.png Golden Sword JE2 BE1.png Diamond Sword JE1 BE1.png Added iron, gold, and diamond swords.
v0.4.0 Fe swords have replaced stone swords in the creative inventory.
v0.nine.0 build 1 Fe swords can now be constitute in stronghold altar chests and inside blacksmith chests.
v0.11.0 build 11 Wooden, stone, golden and diamond swords are now bachelor in the creative inventory.
build 12 Wooden, stone, golden and diamond swords take been removed from artistic.
build xiii All swords are available in creative fashion again.
v0.12.1 build 1 Instead of replacing the barehanded harm (1 ♥ ), swords now add their damage onto the barehanded damage, which results in all swords doing 1 ♥ more damage than before.
In creative mode, swords are no longer able to break blocks, and no sound plays when they're hit with one.
Golden swords can now be constitute in under fortress chests.
Zombies now rarely spawn holding an iron sword that have a adventure to dropped.
Golden swords are now rarely dropped by zombie pigmen.
Rock swords are now rarely dropped by wither skeletons.
v0.15.0 build one Iron swords are now sometimes dropped by husks that spawn holding an iron sword.
Pocket Edition
1.0.0 blastoff 0.17.0.ane Enchanted iron and diamond swords tin can now exist institute in finish city chests.
1.0.4 blastoff 1.0.4.0 Fe swords and enchanted diamond swords are at present sold by weaponsmith villagers.
1.1.0 alpha 1.1.0.0 Fe and golden swords are now smeltable.
Added vexes, which rarely driblet an iron sword if killed using Looting enchantment.
Bedrock Edition
1.10.0 beta 1.10.0.three Wooden Sword JE2 BE2.png Golden Sword JE3 BE2.png Stone Sword JE2 BE2.png Iron Sword JE2 BE2.png Diamond Sword JE2 BE2.png The textures of all swords have been changed.
Fe swords are now found in plains village weaponsmiths.
1.xi.0 beta i.xi.0.i Iron swords tin can now be plant in savanna, snowy taiga, taiga and desert village weaponsmiths.
beta i.11.0.iv Pillagers and vindicators that spawn in raids tin now driblet atomic number 26 swords upon death.
Trading has been inverse. Iron swords sold by weaponsmith villagers now price ii emeralds while diamond swords price eight emeralds equally part of their fourth tier trades.
1.xvi.0 beta 1.sixteen.0.51 Netherite Sword BE1.png Added netherite swords.
Netherite swords are obtained by combining one diamond sword and one netherite ingot in a crafting table.
Diamond Sword JE3 BE3.png The texture of diamond swords has been changed.
Aureate swords are now sometimes dropped by piglins that spawn holding a aureate sword.
beta 1.16.0.57 Netherite swords can no longer exist crafted.
Netherite swords are at present obtained by combining one diamond sword and one netherite ingot in a smithing table.
Stone swords can now be crafted using blackstone.
Gold and netherite swords now generate in bastion remnant chests.
Aureate swords now generate randomly enchanted in ruined portal chests.
beta 1.16.0.63 Diamonds swords now generate in place of netherite swords in bastion remnant chests.
1.17.30 beta 1.17.xx.xx Swords at present break bamboo instantly.
Legacy Console Edition
TU1 CU1 one.0 Patch one one.0.1 Wooden Sword JE1 BE1.png Golden Sword JE2 BE1.png Stone Sword JE1 BE1.png Iron Sword JE1 BE1.png Diamond Sword JE1 BE1.png Added swords (all v types).
TU5 The power to block with swords has been added, giving the thespian more options in combat.
TU53 CU43 1.49 Patch 23 i.0.3 Iron and gilded swords are now smeltable.
1.90 Wooden Sword JE2 BE2.png Golden Sword JE3 BE2.png Stone Sword JE2 BE2.png Iron Sword JE2 BE2.png Diamond Sword JE2 BE2.png The textures of all swords have been changed.
i.92 The ability to block with swords has been removed.
New Nintendo 3DS Edition
0.1.0 Wooden Sword JE1 BE1.png Golden Sword JE2 BE1.png Stone Sword JE1 BE1.png Iron Sword JE1 BE1.png Diamond Sword JE1 BE1.png Added swords.
Swords cannot block attacks.

Trivia [ ]

  • The sword's texture came from Notch's abased RPG, Legend of the Chambered. The atomic number 26 sword's texture was created first, every bit it was from the game, and the other swords followed.
  • With the introduction of netherite swords, it is possible to one-hit kill undead mobs in the game (except withers and zombies/skeletons with random armor) using a sword with the Smite V enchantment, without the need to perform a critical striking (this was previously possible only with a Smite V stone, atomic number 26, or diamond axe).
  • Plastic diamond and enchanted swords are official Minecraft merchandise.[3] [4]

Gallery [ ]

Enchanted swords [ ]

References [ ]

  1. MC-27140
  2. MC-18463
  3. https://shop.minecraft.net/products/minecraft-sword?_pos=1&_psq=sword&_ss=e&_v=1.0
  4. https://shop.minecraft.net/products/minecraft-enchanted-imperial-sword?_pos=4&_psq=sword&_ss=e&_v=ane.0

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Source: https://minecraft.fandom.com/wiki/Sword

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